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guava

Google Core Libraries for Java 6+

Getting default value for java primitive types

I have a java primitive type at hand:

Class c = int.class; // or long.class, or boolean.class

I'd like to get a 'default value' for this class - specifically the value is assigned to fields of this type if they are not initialized. E.g., '0' for a number, 'false' for a boolean.

Is there a generic way to do this? I tried

c.newInstance()

But I'm getting an InstantiationException, and not a default instance.


Source: (StackOverflow)

Google Guava isNullOrEmpty for collections

I see that Guava has isNullOrEmpty utility method for Strings

Strings.isNullOrEmpty(str)

Do we have anything similar for Lists? Something like

Lists.isNullOrEmpty(list)

which should be equivalent to

list == null || list.isEmpty()

Also, do we have anything similar for Arrays? Something like

Arrays.isNullOrEmpty(arr)

which should be equivalent to

arr == null || arr.length == 0

Source: (StackOverflow)

Interface/enum listing standard mime-type constants

I am looking among the standard libraries (like apache commons, jax, jboss, javax) for an interface or enum that lists the values of all the standard mime-type (aka content-type).

This interface should not be encumbered with too deep with other classes that would make it difficult to include the whole bunch as gwt source code.

for example

interface ContentType{
  String JSON = "Application/JSON";
  blah ... blah ...
}

or,

enum ContentType{
  JSON("Application/JSON"),
  blah ... blah ...
}

Source: (StackOverflow)

Are there tutorials and resources explaining all components of guava-libraries?

I still precise that this request doesn't concern the google-collections part of the library which has a lot of resources: I'm speaking essentially about the services and the concurrency part.

I couldn't find tutorials regarding guava that aren't fully collections oriented. I know the collections are the most important part of the library, but others look interesting while they don't have much associated documentation.


Source: (StackOverflow)

Map implementation with duplicate keys

I want to have Map with duplicate keys, I know there are many Map implementations(eclipse shows me about 50), so I bet there must be one that allows this. I know its easy to write your own Map that does this, but i would rather use some existing solution. Maybe something in commons-collections or google-collections?


Source: (StackOverflow)

Combine multiple Collections into a single logical Collection?

Assume, I have a constant number of collections (e.g. 3 ArrayLists) as members of a class. Now, I want to expose all the elements to other classes so they can simply iterate over all elements (ideally, read only). I'm using guava collections and I wonder how I could use guava iterables/iterators to generate a logical view on the internal collections without making temporary copies.


Source: (StackOverflow)

How to shrink code - 65k method limit in dex

I have a rather large Android app that relies on many library projects. The Android compiler has a limitation of 65536 methods per .dex file and I am surpassing that number.

There are basically two paths you can choose (at least that I know of) when you hit the method limit.

1) Shrink your code

2) Build multiple dex files (see this blog post)

I looked into both and tried to find out what was causing my method count to go so high. The Google Drive API takes the biggest chunk with the Guava dependency at over 12,000. Total libs for Drive API v2 reach over 23,000!

My question I guess is, what do you think I should do? Should I remove Google Drive integration as a feature of my app? Is there a way to shrink the API down (yes, I use proguard)? Should I go the multiple dex route (which looks rather painful, especially dealing with third party APIs)?


Source: (StackOverflow)

Is it a good idea to use Google Guava library for Android development?

I am involved in the development of Android application which is a rather "thick" mobile client for a Web service. It heavily communicates with the server but also has a lot of inner logic too. So, I decided to use some features of Google Guava library to simplify development process. Here is a list of features I'm very interested in: immutable collections, base utils, collection extensions, functional programming sugar and idioms (common.collect and common.base), primitives utilities (common.primitives), hashing utilities (common.hash), concurrent utils (futures and AsyncFunction). Things I don't want to use in Android: common.cache (see question below), common.eventbus (we have better Android specific libs for this, such as Otto), common.io (we can use okio for Android now).

I read that using Guava for Android can significantly slow down compilation process and also decrease the whole runtime performance: Bad performance with Guava Cache (in this case it is reasonable and there is no need to use Guava's cache for Android) and Adding Google Guava to Android project - significantly slows down the build

So, is it efficient to use Guava library in Android project or this library is designed to be used only for the server-side development, and I should go with standard solutions? Any explanations will be very appreciated.


Source: (StackOverflow)

Guava equivalent for IOUtils.toString(InputStream)

Apache Commons IO has a nice convenience method IOUtils.toString() to read an InputStream to a String.

Since I am trying to move away from Apache Commons and to Guava: is there an equivalent in Guava? I looked at all classes in the com.google.common.io package and I couldn't find anything nearly as simple.

Edit: I understand and appreciate the issues with charsets. It just so happens that I know that all my sources are in ASCII (yes, ASCII, not ANSI etc.), so in this case, encoding is not an issue for me.


Source: (StackOverflow)

Should I use Java8/Guava Optional for every method that may return null?

Optional is used to represent nullable object, Some uses of this class include

  1. As a method return type, as an alternative to returning null to
    indicate that no value was available
  2. To distinguish between "unknown" (for example, not present in a map) and "known to have no value" (present in the map, with value
    Optional.absent())
  3. To wrap nullable references for storage in a collection that does not support null (though there are several other approaches to this that should be considered first)

For the first case, do I need to return Optional in all nullable return method?


Source: (StackOverflow)

The Guava library for java; what are its most useful and/or hidden features [closed]

I have had a quick scan of the guava api and the new collection types it provides(multimap and bimap for example appear useful) and I am thinking of including the library in the project(s) I work on. However, I also have a reticence to include libraries willy-nilly if they are of no great benefit and learning the features wastes valuable time.

Have you included the Guava library in your project and has it proved useful in any unexpected way ? Would you always use it in the future ? What has been its main benefit/time saver? What are its hidden features ?


Source: (StackOverflow)

How is Guava Splitter.onPattern(..).split() different from String.split(..)?

I recently harnessed the power of a look-ahead regular expression to split a String:

"abc8".split("(?=\\d)|\\W")

If printed to the console this expression returns:

[abc, 8]

Very pleased with this result, I wanted to transfer this to Guava for further development, which looked like this:

Splitter.onPattern("(?=\\d)|\\W").split("abc8")

To my surprise the output changed to:

[abc]

Why?


Source: (StackOverflow)

What's the point of Guava's Optional class

I've recently read about this and seen people using this class, but in pretty much all cases, using null would've worked as well - if not more intuitively. Can someone provide a concrete example where Optional would achieve something that null couldn't or in a much cleaner way? The only thing I can think of is to use it with Maps that don't accept null keys, but even that could be done with a side "mapping" of null's value. Can anyone provide me with a more convincing argument? Thank you.


Source: (StackOverflow)

Guava: Why is there no Lists.filter() function?

is there a reason there's

Lists.transform()

but no

Lists.filter()?

How do i filter a list correctly? I could use

new List(Collection2.filter())

of course, but this way it's not guaranteed that my ordering stays the same, if i understand correctly.


Source: (StackOverflow)

Managing highly repetitive code and documentation in Java

Highly repetitive code is generally a bad thing, and there are design patterns that can help minimize this. However, sometimes it's simply inevitable due to the constraints of the language itself. Take the following example from java.util.Arrays:

/**
 * Assigns the specified long value to each element of the specified
 * range of the specified array of longs.  The range to be filled
 * extends from index <tt>fromIndex</tt>, inclusive, to index
 * <tt>toIndex</tt>, exclusive.  (If <tt>fromIndex==toIndex</tt>, the
 * range to be filled is empty.)
 *
 * @param a the array to be filled
 * @param fromIndex the index of the first element (inclusive) to be
 *        filled with the specified value
 * @param toIndex the index of the last element (exclusive) to be
 *        filled with the specified value
 * @param val the value to be stored in all elements of the array
 * @throws IllegalArgumentException if <tt>fromIndex &gt; toIndex</tt>
 * @throws ArrayIndexOutOfBoundsException if <tt>fromIndex &lt; 0</tt> or
 *         <tt>toIndex &gt; a.length</tt>
 */
public static void fill(long[] a, int fromIndex, int toIndex, long val) {
    rangeCheck(a.length, fromIndex, toIndex);
    for (int i=fromIndex; i<toIndex; i++)
        a[i] = val;
}

The above snippet appears in the source code 8 times, with very little variation in the documentation/method signature but exactly the same method body, one for each of the root array types int[], short[], char[], byte[], boolean[], double[], float[], and Object[].

I believe that unless one resorts to reflection (which is an entirely different subject in itself), this repetition is inevitable. I understand that as a utility class, such high concentration of repetitive Java code is highly atypical, but even with the best practice, repetition does happen! Refactoring doesn't always work because it's not always possible (the obvious case is when the repetition is in the documentation).

Obviously maintaining this source code is a nightmare. A slight typo in the documentation, or a minor bug in the implementation, is multiplied by however many repetitions was made. In fact, the best example happens to involve this exact class:

Google Research Blog - Extra, Extra - Read All About It: Nearly All Binary Searches and Mergesorts are Broken (by Joshua Bloch, Software Engineer)

The bug is a surprisingly subtle one, occurring in what many thought to be just a simple and straightforward algorithm.

    // int mid =(low + high) / 2; // the bug
    int mid = (low + high) >>> 1; // the fix

The above line appears 11 times in the source code!

So my questions are:

  • How are these kinds of repetitive Java code/documentation handled in practice? How are they developed, maintained, and tested?
    • Do you start with "the original", and make it as mature as possible, and then copy and paste as necessary and hope you didn't make a mistake?
    • And if you did make a mistake in the original, then just fix it everywhere, unless you're comfortable with deleting the copies and repeating the whole replication process?
    • And you apply this same process for the testing code as well?
  • Would Java benefit from some sort of limited-use source code preprocessing for this kind of thing?
    • Perhaps Sun has their own preprocessor to help write, maintain, document and test these kind of repetitive library code?

A comment requested another example, so I pulled this one from Google Collections: com.google.common.base.Predicates lines 276-310 (AndPredicate) vs lines 312-346 (OrPredicate).

The source for these two classes are identical, except for:

  • AndPredicate vs OrPredicate (each appears 5 times in its class)
  • "And(" vs Or(" (in the respective toString() methods)
  • #and vs #or (in the @see Javadoc comments)
  • true vs false (in apply; ! can be rewritten out of the expression)
  • -1 /* all bits on */ vs 0 /* all bits off */ in hashCode()
  • &= vs |= in hashCode()

Source: (StackOverflow)